Dante's Trucker Cap AR Mask

The art assets rendered in Blender before exporting to SparkAR. Originally modeled in Maya, textured with Substance Painter and Logo created in Photoshop.

The art assets rendered in Blender before exporting to SparkAR. Originally modeled in Maya, textured with Substance Painter and Logo created in Photoshop.

I really like this hat I made a few years ago while learning Substance Painter and Substance Designer, and I thought it'd be cool to put in an AR mask. I used the project to practice more post processing effects in Spark AR, as well as add in a cool flaming eye effect. I recorded some eggs frying, oatmeal bubbling, and hot water boiling to make the effect but it was almost impossible to get my kids not to fight for longer than 30 seconds in the kitchen while I was recording, so I grabbed some open source audio off opengameart.org and compressed them down to mono.

Link to the effect on Instagram: https://www.instagram.com/ar/730068877883616/

Date
February 16, 2021